Tuesday 22 August 2017

Foundation Portfolio - Creative Critical Reflection

How Does The Product Use or Challenge Conventions And How Does It Represent Social Groups Or Issues?

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How Does the Product Engage with Audiences and How Would it Be Distributed as a Real World Media Text?




How Did Your Production Skills Develop Throughout The Project?




How Did You Integrate Technologies?


Created using Visme. Free Online Presentation Software.

Sunday 30 July 2017

Foundation Portfolio - Storyboards

I was assigned, as cameraman, to draw up the storyboards for our Foundation Portfolio. From the moment we came up with the idea for a techno thriller, I had specific shots which we have kept through till the end, the very first the medium-wide of the robot standing up and finishing his monologue (under the storyboards). We didn't make many changes after, just a few to help the flow and make the shoot a little easier because I made some plans to do shots that were just too complicated. An example of a shot we changed was from a medium-wide of Jim grabbing an axe and smashing the computer to a close-up of him shooting the computer. The change from an axe to a gun was a big part of this change but also the sense of claustrophobia is kept with the close-up.




                                            The main challenge for this storyboard was
                                        achieving the transition from shot 3 to shot 5.We
                                       were forced to re-shoot shot 3 as the shots did not
                                                                    match up well.




                                          Shot 2 of the second storyboard remained a
                                          close-up, but the restrictions of our location meant
                                          we had to rotate the shot and film from behind
                                          Jordan Parratt.




                                         The first shot on this board was filmed over Jordan
                                         Anderson's right shoulder to capture Joseph in the
                                         shot. This board involved the most movement to
                                         shoot so there was difficulty in such a crammed
                                         space.









                                         The most changes made out of all the storyboards
                                         as when we found our location there was no space
                                         to have Joseph thrown into the ground. Throughout
                                         the shoot a lot of changes made due to the limited
                                         space we had.






Saturday 22 July 2017

Foundation Portfolio - Shot List

For our foundation portfolio I was assigned to do the Shot List which I had previously done in for our Preliminary Task 1. I did not write down any of the additional shots planned because those were really just in case we had time, which we did not end up having. The shot list was a huge help in keeping the rest of the team on track for where we were going, able to scan it and see how many shots were left to get. For me, however, I worked much more with the storyboard, a visual way of me keeping track of the amount of shots needed and what they needed to look like, an aspect important for the director.







Wednesday 7 June 2017

Foundation Portfolio - Treatment

Prepared by Triple J Studio and Jackson Doudney

19/05/17

It is proposed that the film will be of 1-1:50 minutes duration, and that it will be filmed at the following locations:


Garage/Mechanics Workshop

There is a used and worn down look to the area, as if it has been used and lived in for years which works very well with what we imagine with this dirty and grounded future. The claustrophobia created by this space as well is a huge help as when the robot attacks the cluttered space seems to trap them with this unstoppable force.

School Classrooms/Library

This represents a place of learning and knowledge, and we are trying to express the creativity and brain activity that young Jim is using. It also is a great way of presenting Jim as a very anti-social child, completely isolated in his thoughts and dreams. The open space and cleanliness shows the purity of his imagination, there is no dark foreshadowing or cluttering of his mind, there is only the vast creative hope he has.


This film will include the following conventions of thriller films:

Darker Lighting

This helps give a solemn tone which can convey foreboding, giving the tension more unease and a more gripping atmosphere. This can make audiences more interested in what is happening on screen by making them question everything on screen on a basic curiosity level. This is also a convention used in many thrillers to represent the dark nature of the content of what is happening on screen, giving us a pathway into the darkness of what is being created, a contrast to the hope of what the android could be.

Slow-Build Tension

Builds much more anxiety because you draw out the tension more and more, the audience forced to watch that little bit more of whether it will all work out for Jim or not. This is also a clear way of contrasting how the characters would feel at this point of time as well, they would feel like this chaos is happening in split seconds yet it is actually plummeting slowly, the decent into chaos taking its time. This is will be used through the technique of a slower editing pace.

Use Of A Gun As A Weapon

A very common symbol in the thriller genre, this is a symbol of danger but is being used to help the main character, ultimately being used as a weapon of momentary destruction for the robot. It is a contrast to the high-technology, symbolising how the old values and ways of life are not simply a disposable, out-of-date system, they hold value.

A Slower-Editing Pace

Unlike action thrillers, the editing of this film is planned to be a little bit slower than what is conventional in an action thriller, which is usually more fast-paced and contains quicker cuts to feel a more rush of action. In our film, there are a few quick cuts to help jump-start the tension and get the action moving, but it is mostly based on what goes on inside the frame and the use of composition to heighten tension. For example, in this shot to the right we use Jim in the foreground and the robot in the background, slowly walking forward and hard  to
see to indicate the build towards Jim's death.


After watching the following thriller films/thriller openings I have been influenced by:

The Bourne Identity

After studying this film, I saw the way that director Doug Liman used dark lighting to really help sell the uncertainty and mystery of the origins of Bourne, managing to turn the ocean into an almost claustrophobic space. We have incorporated this palette of dark lighting to help emphasise the claustrophobic atmosphere of the garage. There are moments to breath in The Bourne Identity such as when he visits Marie at the end where she is hiring out motorbikes for a living. We have this space at the beginning of our short, a dreaminess helping to elevate Jim's naivety, the reality hitting two thirds into the short.

Vertigo

The way this opening incorporates the seamless transitions from the face to the inside of the eye did help to inspire the opening credits of our short, where the camera transitions from the Triple J Productions logo to the piece of paper then up to young Jim. This use of presenting the main character without actually showing him is also an idea which is used in Vertigo, the use of spirals presenting the main character's biggest weakness immediately, and we do this through showing young Jim's plans on pieces of paper.

Problems Encountered:

-The stunts involved with Joseph being thrown against the wall. We will solve this by using the           metal  shelves as a way of stopping the audience the audience from seeing the full impact.
-Stunts involving Jordan Parratt being thrown around and beaten up. We will solve this by having the   actual impact of Jordan hitting the ground being slightly distorted and out of focus and out of shot   slightly.
-Small area to film in, so we will have to make use of the all the space carefully.
-Operating the steadicam will need to be precise with such little space. We will solve this by                 alternating between the steadicam and the shoulder mount to get certain shots.

The film will include the following:

1) Characters:

-Jim:
The main character and driving force of the film; he desires to create a groundbreaking invention that will forever change the world, but is over hasty; he symbolises a warning to the dreamers and entrepreneurs of our time: create, but always be cautious, because you could be creating the next world-changing invention for good or bad.


-Kodie:
Jim's assistant who is the robot's first yet certainly not last victim; wants to help Jim create this game-changer of an invention; he is just another victim of Jim's drive and creative mind; he symbolises the people that can be affected by the drive and determination of the inventors of today.


-Android:
The masterpiece of Jim's determination; is simply doing what his virus-filled programming is making him do; it symbolises today's technologies and its dangers; the virus symbolises that little bit of motive or wiring that can completely change technology's function.


2) Ideology:

-Our overall message of the short is basically a warning for any sort of inventive project: be careful,   you can either create your dream or a nightmare.
-The robot represents all the creative advancements which have happened in recent years and soon to   come.

3) Mood and Tone:

The overall tone of the short is quite dark, with hope being slashed and wiped away mid-way through. This can be associated with a lot of action thrillers where the opening scene sets up the danger for the rest of the film.

4) Camera Shots, Movement/Lighting/Angles:

-Near-to-none wide shots, mostly medium-wide to close-up
-Very few completely still shots, mostly movement throughout the   shots
-Lighting of the shots is quite dark, with darks being crushed and   people illuminated by very specific   light sources

5) Themes and Motifs:

-The gun is a symbol of protection, but it is fighting against violence
 which is its nature, it could be   taken as a symbol of the quote,
 "Death begets death begets death etc".
-A theme, although subtle, is selfishness, which is shown through   the character of Jim. He presents   this theme in the way he strives   for his technological advancements without thinking about the         others  who could be in harm's way.
-How technology can harm os instead of help, it can be something   as small as a virus that can ultimately wipe out those who interact   with technology.

6) Narrative:

An inventor full of dreams and creativity finally creates his biggest dream: a fully functional android. But a virus floods its servers, and it turns on both him and his assistant, killing them and the inventor's dream of a better future.

7) Sound and Music:

-I want most of the audio in this short to be diegetic, with the "soundtrack" a throbbing bass in the   background
-There is a slight chance of there being non-diegetic audio, such as some music to help ramp up the   tension or audio-ended up using Chromatics' Tick Of The Clock as our main source of tension-   building audio

8) Use of Credits and Logos:

The opening logo is what is going to transition us into young Jim's world, and the credits are going to help show us his inventive abilities as we see his plans for the future. The final end logo with the Techno Terror expresses the journey to the terror of technology ruining our species.


9) Editing:

It is going to vary in parts, whereas the building to the robot's attack is slow-paced, the actual attack is fast-paced. There is a continual build towards the resolution, with the use of a fade in-and-out of black representing the character's POV, expressing his struggle to focus on the future which he envisioned, he has finally woken up to the awful reality that this world will never exist.

Summary:

Beginning

Young Jim is dreaming about his future, and we see Jim and Kodie uploading files for the robot.

Middle:

The robot beats Jim into a bloody pulp, but Jim manages to destroy the computer which keeps the robot going.

End:


The robot lies on the floor, Jim and the assistant dead, but it gets back up, finishes the monologue it started at the beginning of the short and walks away.


Conflict/Tension in the Sequence:

-The robot attacks the assistant after a virus infiltrates its system, and is advancing towards Jim
-It is ironic how when the robot goes haywire and kills the assistant that Jim has been so obsessed   about this project, yet he doesn't realise what is happening when it is advancing to attack him

Further Notes:

-This robot is a constant threat to human life, and the rest of the film would follow a human being   trying to do everything in his power to stop this android from wiping out society.

Tuesday 16 May 2017

Logo Research:

Warner Bros.

1927
There is one huge element to the success of the Warner Bros. logo, and that is the amount of times it has been interpreted over the past 90 years, yet still stuck to the initial core aspects of it. It all started with 1927's The Jazz Singer, one of the original films to feature the logo, as seen on the left. It presented its studios in the shield with the WB squashed right down the bottom of the shield. This is the basic set up for what would be one of the biggest evolutions in the film logo industries, going from this black and white photo to a logo which looks more like the logo of a petrol station (under original), a Saul Bass edition which debuted in the mid 70's  (3  
1950's
down from the bottom) and the logo which currently resides as the most prominently used design of today (four down from the top). It is unclear why Warner Bros. chose a shield to hold the letters, but I think it is a symbol of being set in stone, as if they are saying that their studio will always be around no matter what. The diegetic music in the background is also another evolving part of the logo, constantly changing with each
Saul Bass' 1970's
different design. This is another way in which the studio is willing to mix and experiment with its format, each piece of music reflecting its design in some way, for example, the latest edition of the logo has a very dreamy and almost angelic quality, reflecting the clouds and sky behind the shield.


Present Day 
I think the biggest reason for the success for the Warner Bros. logo is how they have kept the spirit and original basic layout of the logo, yet as time goes on they have stayed current and kept up with trends but are still recognisable. And this can be applied to any sort of logo design that we do, making a logo unique yet current and fresh. Throughout the last century they have been very willing to simply throw out a design after a few years, the Saul Bass design a good example of this, and completely experiment with another.

Paramount

Paramount Studios is one of the most well-known and recognised film studios, and a lot of that is due to the logo and its fame. The first design, top left, was supposedly drawn on a napkin in 1914, and is a picture of the Ben Lomond Mountain. This mountain was quite close to the creator of Paramount studios, William Wadsworth Hodkinson, so he decided to use it as the face of his studio. the 24 stars is very symbolic, representing the 24 actors and actresses who originally signed onto the studio. It then was upgraded to focus more on the mountain-peak in 1952, painted by the chief painter of the company at the time. It did not use traditional film techniques to be displayed, but 
instead used a painting to be portrayed. The most current edition of the Paramount logo, created in 1987, has had very little changes made to make it what it is today. It is now CGI, and the stars seem to fly towards the mountain then settle where they are traditionally placed. This choice of CGI was put in place to make the resolution of the image much more clearer, and the pictures in the Paramount Pictures were removed to help
people focus in on Paramount alone. It is also interesting to note that music was only introduced to this logo in the most recent editions, the older ones absent of any sort of sound. The diegetic music reflects the grandeur of the mountain, with trumpets and brass instruments flaring, a grandeur that a lot of film companies want to achieve.  

This logo was successful mainly because it is a strong image, the mountain is a presentation of                                                                                         strength and confidence, with the fact of having a                                                                                    century behind them to help be recognisable help.                                                                                    This studio is a little different to Warner Bros. in                                                                                      terms of keeping their image very similar in each                                                                                    change. This can help boost recognisability and                                                                                        can help make your logo iconic.

Dreamworks:

The Dreamworks logo is the newest of the logos I have been looking at on this post, and is yet to have gone through any major changes. It was created by Steven Spielberg, Jeffrey Katzenberg, and David Geffen in 1994, and it is their initials which lie under the main logo. 'The Boy on the Moon' was created by Steven Spielberg, who wanted to recapture the Golden Age of cinema by using a man on the moon. It was the artist, Robert Hunt, who suggested it be a boy instead.                                                                                       Spielberg agreed, and hunt used his son as the 
model. In 1995 clouds were introduced to the logo, and this 'Cloud Cover' created a very idyllic and dreamy atmosphere, and the boy on the moon represented the inner child in everyone, speaking to their childhood memories. In the most current update, the colours are brighter yet still idyllic, and the words are now varied in colours. This represents the market of younger children they are aiming for, with a much more child-orientated feel to the logo. 
The Shrek Logo 
This company was successful from the start, firstly because of the men who started the company, who are all major Hollywood players. But also because from the beginning they have presented their company, through their logo, in the spirit they have wanted to capture. With such an imaginative and surreal picture, it truly does grab the hearts and childhood memories of those who do see it. There has always been room for improvement, yet they stick to their original concept and use it to find their audience.